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A Generation Redefined

A Generation Redefined

By September 13, 2015 Tabletop & Video Games No Comments

This past weekend was HUGE for Nintendo: Pokemon Go’s announcement trailer came out. A new wave of amiibo hit the shelves. But most of all, Super Mario Maker arrived.

I’ve been looking forward to this game for a long, long time. Mario games have always been higher tier, but Super Mario Maker is simply amazing. The only limitation is your own creativity.

First off, I must mention that the interface is wonderful. Everything operates so easily; it’s never confusing. Building obstacles is outrageously easy. You feel like a genius during construction. And, of course, all of this is is topped off with that Nintendo charm.

There is no real storyline in this game. It’s essentially a community experience, and it’s worth every penny. I waited in line to get this game as quickly as I could and outside of work, I’ve basically only put it down while sleeping and showering. That’s it. It was my companion for the entire weekend. and I’m not sick of it yet.

I’ve spent hours and hours building, formulating, planning out my courses – and that’s just half of the game. You can either create or play. And they mean that. You have approximately 983,745,934 maps to play. People around the world are constantly creating new maps or polishing old ones. The creativity that this game brings is unrivaled.

There are a ton of creation options, too. Everything that you’ve ever seen in a Mario game is available. I’m not kidding. Blooper? Yep. Bullet Bill Blasters? Got it. Bowser? Sure. Giant Bowser with wings? Absolutely. You can do anything you want in this game.

But the absolute BEST part of Super Mario Maker is the uploading method. After you’ve finished your level, before you upload it for the world to play, you have to beat it. You may think that your level is beatable, but you have to prove it… and if you can’t do it, then too bad. Can’t upload it. So if you make a tough level, you have to put your money where your mouth is. That means that no matter how difficult or “trolly” the level is, it still has to be beatable. And if the creator can beat it, you’d better believe that I can beat it too.

But seriously, some of those levels are ridiculously hard. I’ve really struggled with some of them. But if I get frustrated, I can go make a level instead, start my brain fresh and try over again later.

I can’t believe how good his game is. Like seriously, I need to wrap this up so I can get back to playing.

Just buy it. If you don’t have a Wii U, buy a Wii U. And then buy Super Mario Maker. Trust me. It’s worth it.

You can find Andy on Twitter at @vElectricv.

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